- Course Description
가상현실은 실재하거나 상상의 환경을 인간이 상호작용할 수 있도록 가상으로 만들어 놓는 컴퓨터 기술이다. 이 기술은 보고, 느끼고, 들으며 심지어 냄새 맡는 등의 감각적 경험을 인공적으로 할 수 있게 한다. 이 과목에서는 가상현실의 원리를 이해하고 실제 가상현실 시스템에 대한 경험을 하게 한다. 가상현실은 인간의 감각기관에게 종합적인 자극을 가함으로써 뇌의 기능을 속이는 것이기 때문에, 효과적이고 간편한 VR 시스템을 개발하는 것은 매우 도전적인 작업이다. 이 과목에서는 이를 위하여 컴퓨터 그래픽, 추적 시스템 및 지각심리학 등을 포함한 다양한 영역의 기술들을 혼합하여 강의한다. 또한, 가상현실을 구현할 수 있는 Blender나 Unity 3D 등의 소프트웨어를 익히게 된다.
- Course Objectives
Are you ready to open the doors to a world where imagination meets technology, where you can shape entire worlds with the stroke of a digital brush, and where the senses are transported to the highest levels? Welcome to the Virtual Reality and Applications course - your gateway to a future where the possibilities are limitless. Imagine the ability to create environments that feel so real you wonder if you're still in the physical world. Immerse yourself in the fascinating world of virtual reality and you won't just learn the core concepts, you'll roll up your sleeves and get hands-on experience with the latest tools that are shaping our digital future. Throughout the course, you'll have the privilege of working with industry-standard software such as Blender or Unity 3D. Dive into metaverses like VirBELA, Zepeto, Monaverse, Decentraland and more! You'll gain hands-on experience in creating immersive digital spaces that redefine collaboration, learning and entertainment. This course will give you a ticket to an innovative, creative world with endless possibilities. Are you ready to be at the forefront of the VR revolution? Enrol now and be part of a future where you can shape reality with the power of your imagination!
- Teachnig Method
• Please arrive on time.
• Turn off your cell phone.
• Do not leave class early without first getting permission from the professor.
• Do not sleep in class.
• If you're confused, ask questions.
• Try not to distract or annoy your classmates.
• Students who have problems with the attendance app can contact the department office for help.
- Textbook
- Assessment
- Requiments
• Basic computer skills (MS Office).
• Being ready for working in small groups and helping each other.
- Practical application of the course
• Learned engineering terms (glossary) will be helpful for your future international cooperation. This might be very useful to you to become more successful in the future as languages play an essential role in the collaboration between countries and companies. As we all know, South Korea is an export-oriented country. Knowledge of English and other UN's official languages will strengthen you as a specialist.
• Received knowledge can be applied to Computer-Aided Design (CAD) courses for studying curves and surfaces and in 3D Printing.
• It will help improve your creativity (future jobs will need two essential qualities: intelligence and creativity).
• Practicing in Blender, one of the most well-known computer graphics software can be helpful for your future job in the game, marketing, or entertainment industry.
• Learned theories can be applied in companies related to the game industry, entertainment, smart factory, aerospace industry, medical engineering, and many others.
- Reference