- Course Description
This project is divided into two semesters during which students
design and implement a 2D scrolling game engine. Similar to Project I,
they start by writing a Game Design Document and a Technical Design
Document. Along with creating a scrolling engine, students will also
explore multiplayer functionality within conventional games, sound,
and music as it affects game design for a multiplayer environment.
Additionally, students will explore basic enemy programming and level
design while learning to work in a team environment.
- Course Objectives
Upon successful completion of the course, students should have achieved a basic, foundational knowledge of the following:
Game Design Documents (GDD)
Technical Specification Document
Game mechanics and gameplay
Game production cycle
Game marketing (packaging, screenshots, videos)
Teamwork and team roles
Pitch process and presentations
Target audiences and ESRB ratings
Animation and multimedia
Developer and publisher interactions
Milestone schedules and checklists
Production schedules, task lists, and task tracking
Testing, focus groups, and quality assurance (QA)
Weekly status reports
- Teachnig Method
Attendance
Attendance does not count as a percentage of a student’s overall grade. However, missing classes will have a direct impact on the final grade. Students with three unexcused absences will automatically receive a 10% penalty to their final grade. This penalty will increase by 2.5% for each additional unexcused absence. Note that students who are more than 15 minutes late for a class will be considered absent, and sleeping in class or two lates are equivalent to an absence. Students should notify the instructor in the event of a planned absence, they might be excused (especially if you send the email beforehand, but send one regardless). Attendance emails go to jonathan.holmes@digipen.edu with the subject line of “ABSENCE – GAM200– (한국어로) LASTNAME, FIRSTNAME – DATE OF ABSENCE - LAB” (or “LECTURE” or “LAB/LECTURE”). Emails requesting an excused absence that do not follow this format will be denied.
- Textbook
- Assessment
- Requiments
- Practical application of the course
- Reference