COMMUNICATION SKILL FOR GAME DEVELOPMENT(2)

  1. Course Description
    영어는 가장 대중적인 언어로 본인을 표현하기 위한 가장 많이 쓰인다. 본 과목은 학생들은 게임개발을 위한 스피킹 능력을 향상시키기 위한 교육을 목표로 한다. 이를 위하여 어휘와 그림설명, 동영상을 포함하는 외부 리소스를 최대한 활용하여 학생들의 발음교정과 영어 스피킹 능력향상을 시도한다.
  2. Course Objectives
    A) Purpose: To engage students in active, meaningful conversation while discussing a broad range of subjects. The course goal is to familiarize students with a variety of academic disciplines in order to develop critical thinking and reading proficiency as well as to allow students to research and analyze texts across different fields of study. B) Course Content: Reading and review of textbook material. Individual and group activities, which provide opportunities to understand, analyze, and interpret readings. Focused class discussions. As well as writing exercises to increase comprehension of and familiarity with different academic disciplines.
  3. Teachnig Method
    ****Attendance Grade- Students will be allowed two (2) unexcused absences, which will not affect their grades. Each additional absence will result in a one point deduction from their attendance score. More than ten (10) unexcused absences will result in a failing (F) grade for the semester according to Keimyung University’s attendance policy.****
  4. Textbook
  5. Assessment
  6. Requiments
  7. Practical application of the course
  8. Reference